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- > > > I think 9 FPS would be nice, but even 5 fps feels quite fast if you use
- > > > the mouse insteed of the keyboard, but 7-9 is probably the minimum.
-
- I have done some thinking and I think that 9 fps is very playable so the
- minimum should be somwhere between 4 and 5 (IMO).
-
- > > The mouse is still unusable because of missing support for left button
- > > (LMB to run, RMB to fire ;)
- >
- > The reason that the mouse feels faster than the keyboard is that it does not
- > move at a constant speed _per_frame_update_, but is updated by the distance
- > moved between the frames. (IMO, but I'm fairly certain this is why)
-
- Yes, I think that's correct. And if you use the mouse even 4-5 fps is just
- playable. The higher framerate the better, but we do have to be realistic
- too. Anyway, this will not be any problems as we are going to configure
- the view as we like it. More speed->poor detail, less speed->high detail.
- It's up to you to deceid what you like most.
-
- > The thing is, what if you only want to move a little bit in a complex room?
- > - you would move a long way due to the low FPS rate. Perhaps if we were to
- > have acceleration this would solve this problem?
-
- Maybe we could adapt the detail after the complexity, or use some sort of delta
- frames?
-
- //Magnus Kollberg
-
-